Senior Game Designer
Description
Job Description
Miniclip is looking for a to join our Lisbon (PT) Studio. This is an exciting role working with a leading digital games and entertainment company.
What will you be doing at Miniclip?
- Design and craft mission gameplay experiences and game features that deliver strong player engagement, retention, and monetization.
- Take ownership of mission gameplay design and implementation, collaborating cross-discipline to create new and exciting scenarios and moment-to-moment gameplay.
- Participate as a key member of the product team across the product life-cycle, working on games in production, and live titles, owning and creating high-impact gameplay content updates for our existing portfolio of games.
- Plan and execute mission designs within Unity using our proprietary tools and editors, from inception to finished product.
- Review and iterate gameplay designs and mission implementation both during production and post-release, incorporating feedback from key stakeholders and directing mission changes to balance game content based on analytics data.
- Help identify and deconstruct new markets and opportunities, expanding the portfolio of the company and staying at the cutting edge of the mobile gaming industry.
How will you work with the team?
- Collaborate across the team to expand and iterate internal tools used for mission and gameplay implementation.
- Present and articulate your designs across the team, upholding and championing the game vision and core pillars.
- Support the team with subject-matter expertise on mobile & social game design.
What are we looking for?
- Extensive experience of gameplay and systems design, monetisation, and live ops on freemium mobile games.
- An excellent knowledge and understanding of gameplay design, complex game economy systems with multiple currencies, and progression systems.
- Experience across the product life-cycle, from prototyping, through production, to updating a live free-to-play game.
- Strong knowledge of the mobile & social game space, with an exceptional understanding of current design techniques to deliver excellent engagement, retention, and monetisation.
- Understanding of and experience with reviewing game analytics, developing insights based on data to make better informed design decisions.
- Strong grasp of mobile user-experience design, and ability to consider & empathise with many different types of players.
- Creative problem solver, with proven ability to create compelling gameplay.
- Relentlessly self-critical: always sees the pros and cons of each approach, and works tirelessly to improve design solutions. Prolific with high-quality, well-thought-through proposals.
About Miniclip
Miniclip is a global leader in digital games and one of the world's biggest developers and publishers of mobile games, with a mission of unleashing the gamer in everyone. It distributes highly engaging games to a global audience of over 400 million monthly and 70 million daily active users across mobile, PC, console, social, and online platforms. Operating in 12 countries, Miniclip develops and launches games in multiple categories across its 20 studios.
Founded in 2001 with an internationally recognised brand name, Miniclip has successfully grown a global audience across 195 countries and six continents. It has a unique understanding of the digital games space, developing and distributing a strong portfolio of over 60 high-quality mobile games globally.
To date, Miniclip’s studios and companies, which have generated more than 10 billion downloads, include the following digital games: 8 Ball Pool™, Subway Surfers™, Golf Battle™, Football Strike™, Carrom Pool™, OSM - Online Soccer Manager™, Football Rivals ™, Pure Sniper ™, Puzzle Page ™, Head Ball 2™, Motorsport Manager™, Darts of Fury™, Ultimate Golf™, Mini Football ™, Triple Match 3D ™, Agar.io™, and PowerWash Simulator ™.
For more information, visit https://miniclip.com/